Volume rendering

Results: 309



#Item
201Signal processing / Segmentation / Thresholding / Pixel / Image noise / Connected-component labeling / Volume rendering / Image processing / Computer graphics / Imaging

O. BARNICH and M. VAN D ROOGENBROECK. ViBe : A universal background subtraction algorithm for video sequences. IEEE Transactions on Image Processing, 20(6) :[removed], June[removed]doi :[removed]TIP[removed]ViBe: A

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Source URL: orbi.ulg.ac.be

Language: English - Date: 2014-11-03 07:52:10
202Computer file / Computer file formats / Scripting languages / Computing / Data file / Files

Data Cave Cheatsheet This is designed to provide step by step instructions for taking a data set (here a CHEF dump) and volume rendering it in the cave. The vGeo getting started document, provides helpful information for

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Source URL: www.ace-net.ca

Language: English - Date: 2011-03-17 08:37:54
203Visualization / Software / Computing / Rendering / Volume rendering / 3D modeling / VisIt / Spring / Scientific visualization / 3D computer graphics / Computer graphics / Visual effects

Students  supervised  and  visitors  hosted  by  Jarek  Rossignac   Current  Graduate  students  (PhD  advisor  of  students  in  bold)   • • •

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Source URL: www.cc.gatech.edu

Language: English - Date: 2013-10-02 14:55:20
204Spheres / Volume / Rings of Saturn / Area / Pi / Saturn / Radius / Geometry / Circles / Elementary geometry

67 Spitzer Sees a New Ring Around Saturn Artist rendering of the new ice ring around Saturn detected by the Spitzer Space Telescope.

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Source URL: spacemath.gsfc.nasa.gov

Language: English - Date: 2009-10-07 14:30:12
205Radiometry / Optics / Astrophysics / Bidirectional reflectance distribution function / Remote sensing / Bidirectional scattering distribution function / Rendering / Volume rendering / Reflectivity / 3D computer graphics / Computer graphics / Imaging

Eurographics Symposium on Rendering[removed]Tomas Akenine-Möller and Wolfgang Heidrich (Editors) Reconstruction of Volumetric Surface Textures for Real-Time Rendering Sebastian Magda1 and David Kriegman2

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Source URL: vision.ucsd.edu

Language: English - Date: 2006-11-03 14:35:44
2063D imaging / Optics / Computer graphics / Display technology / Scientific modeling / Voxel / Volume rendering / Rendering / Visualization / Imaging / 3D computer graphics / Geometry

Video Summagator: An Interface for Video Summarization and Navigation Cuong Nguyen, Yuzhen Niu, and Feng Liu Portland State University Portland, OR[removed] {cuong3,yuzhen,fliu}@cs.pdx.edu

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Source URL: web.cecs.pdx.edu

Language: English - Date: 2012-01-20 17:07:35
207Imaging / High dynamic range imaging / Tone mapping / High dynamic range rendering / Stereoscopy / Radiance / RGB color model / Stereophonic sound / Dynamic Photo HDR / Computer graphics / 3D computer graphics / Computing

EVALUATION OF LDR, TONE MAPPED AND HDR STEREO MATCHING USING COST-VOLUME FILTERING APPROACH Tara Akhavan, Hyunjin Yoo, Margrit Gelautz Institute of Software Technology and Interactive Systems Vienna University of Technol

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Source URL: publik.tuwien.ac.at

Language: English - Date: 2014-06-23 21:36:23
208Infographics / Scientific modeling / Science / Optics / Volume rendering / Visualization / Scientific visualization / Rendering / Diode-pumped solid-state laser / 3D computer graphics / Computational science / Computer graphics

Using High-Speed WANs and Network Data Caches to Enable Remote and Distributed Visualization Wes Bethel1, Brian Tierney2, Jason Lee2, Dan Gunter2, Stephen Lau1 Lawrence Berkeley National Laboratory University of Californ

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Source URL: vis.lbl.gov

Language: English - Date: 2009-06-12 16:13:24
209Computer graphics / Optics / Volume rendering / Voxel / Rendering / Pixel / Algorithm / Bioinformatics / 3D modeling / Imaging / 3D computer graphics / 3D imaging

  Picks BY DAVID PAIK, PhD, EXECUTIVE EDITOR One of our goals at Biomedical Computation Review is to create a sense of kinship

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Source URL: biomedicalcomputationreview.org

Language: English - Date: 2012-01-10 16:20:41
210Computing / Graphics processing unit / Rendering / Level of detail / Volume rendering / Away3D / 3D computer graphics / Computer graphics / Imaging

A GPU-based Approach for Massive Model Rendering with Frame-to-Frame Coherence Rendering massive 3D models in real-time has long been recognized as a very challenging problem because of the limited computational power a

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Source URL: www.icat.vt.edu

Language: English - Date: 2013-08-12 11:39:42
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